Rate of fire 87 rpm.
Killing floor shotgun damage.
Supports can also weld doors with increased speed and has the unique ability to repair destroyed doors allowing them to more easily block off additional approaches and create the choke points they thrive on.
It is less powerful than the hunting shotgun and has a lower rate of fire and capacity than the aa12 but it has more ammo capacity and reload speed than the hunting shotgun and damage per shot than the aa12 it is also one of four weapons to have a flashlight.
Note that headshots multiply these values typically by 1 1x more if using the sharpshooter perk.
Armed with a variety of shotguns the support s penetration power allows them to deal with groups of zeds quickly.
Supports can also weld doors with increased speed and has the unique ability to repair destroyed doors allowing them to more easily block off additional approaches and create the choke points they thrive on.
Killing floor 2 item.
Rate of fire bash 52.
Spare ammo capacity 64.
Amount of recoil depend on player stance and movement.
Damage type group shotgun.
The shotgun is the basic weapon for support specialists due to the pellet spread it is most effective at short to medium range.
Can deal up to 19600 damage with full ammo 140 capacity as off perk weapon.
Armed with a variety of shotguns the support s penetration power allows them to deal with groups of zeds quickly.
This list contains all weapons that are currently in killing floor 2.
Gore of the weapon and whether or not it will apply a damage over time effect.
2 fire mode is semi auto only benelli designed the m4 combat shotgun for the us military.
The rail gun is one of sharpshooter s tier 4 weapons.
Killing floor 2 item.
It is a single shot high power sniper rifle capable of either automatically locking onto target s vulnerable hit zones such as head at cost of halved damage default firing mode on pickup or a purchase or of free firing like m99 amr with no guidance but doing full damage.
Player s stance has no effect on the pellet spread.
Damage type group shotgun.
It is semi automatic allowing for a good steady rate of fire.
M4 combat shotgun 6 magazine size 8.
Crouching and aiming down the sights gives the lowest possible amount of the recoil.
It also determines the visuals ie.
Reload happens in 3 stages pre reload draw only happens on non dry reloads inserting first shell only happens on dry reload takes more time that all next shells and then player repeatedly inserts ammunition.
9mm pistol damage in addition to belonging to a specific group ie.
Dps stands for damage per second and is calculated by average weapon damage and fire rate.
Each weapon has it s own specific damage type ie.