Hi im trying to add workshop maps to a server i rented from nfo via ftp and so far ive gotten as far as the step where im supposed to find my cache file as i cant seem to find any folder by the name of kf2server kfgame cache.
Killing floor 2 dedicated server set map on server start.
Hosting a dedicated server.
If this is not done the server will crash when starting.
Server name and passwords.
Using the killing floor sdk the community can create custom maps for admins to host on their servers.
In depth tutorials and explanations on hosting multiple servers setting up multiple admins installing custom maps installing mutators gametypes fixing mismatch opening file errors web admin modifications exporting importing bans enabling chat logs easy updating general server tips server settings and much more.
Not to mention the steamcmd link is out dated installation.
These maps can be automatically downloaded by users joining your server with a few easy steps as follows.
1 1 round 2 2 rounds 3 and up best out of x rounds endofmapdelay numerical values in seconds.
Furthermore i noticed after starting the server all my changes to the ini files are reset could it have anything to.
Find and install the killing floor 2.
On your steam client hover over your library and select tools.
Downloading the killing floor 2 server this describes the process of updating the kf2 dedicated server application.
1 download a custom map and place it in the maps folder.
To automate this process for future updates see automating steamcmd.
If you aren t proceeding from the previous set of instructions first launch steamcmd.
While official instruction on setting up a dedicated killing floor 2 server can be found here below is a much easier way that makes life simpler.
Admins looking to made changes from the default settings will find most options available in the killingfloor ini or in webadmin once enabled in the killingfloor ini.
These steps are required every time the game is updated.
Sets the countdown game type round limits if not set globally or per map.